Orcish Shaman
Orcish Shamans are the guardians of orcish magic. Respected by all orcish tribes, they often act as arbitrators for the many conflicts that arise between members of their warlike race. When acting together, the shamans can make decisions which are binding upon every orc. Although physically weak (for orcs), shamans are good spell-casters and can cast curses that drain an enemy’s life-force and re-invigorate the shaman. Out of combat, the hexes they can cast are deadlier and even more insidious, and other orcs rightly hold their shamans in awe.
Special Notes: During battle, this unit can drain life from victims to renew its own health.
Information
Advances from: | |
Advances to: | Orcish Witch Doctor |
Cost: | 18 |
HP: | 30 |
Movement: | 5 |
XP: | 33 |
Level: | 1 |
Alignment: | chaotic |
ID | Orcish Shaman |
Abilities: |
Attacks (damage - count)
staff melee | 5 - 1 impact | ||
curse ranged | 7 - 2 cold | drains |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |